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Lv 1 Hardy | +2 bonus on checks to resist alcohol, poison and weariness. |
Lv 4 Handle Swords | |
Lv 3 Defensive Stance | Once a day, increase CON by 100 % for one round. |
Lv 1 Leadership | +2 to Diplomacy and Intimidate. |
Lv 4 Diehard | +12 HP |
Lv 1 Handle Medium Armor | Reduces all penalties of Medium Armor by 1 |
Lv 1 Smithing | Given the right materials and tools, you can craft weapons and armor. |
Lv 1 Handle Heavy Armor | Reduces all penalties of Heavy Armor by 1. |
2010-04-19 [Duredhel]: Fill in the char sheet and we'll do the rule aspect later ;)
2010-04-20 [Duredhel]: Ok, first off, you get +1 to your charisma or constitution and -1 to your strength or dexterity.
2010-04-20 [Lepellier]: +1 con, -1 Dex.
2010-04-20 [Duredhel]: Now you get six points to increase to any stat.
2010-04-20 [Lepellier]: +2 Con, +1 Cha, +2 Str, +1 Dex?
2010-04-20 [Duredhel]: aye aye. You have a specialization to Constitution because of your class. You also get to pick one specialization to Intelligence or Charisma, and a third one to whichever stat you want.
2010-04-20 [Lepellier]: Charisma and Strength.
2010-04-20 [Duredhel]: Ok
Ok, here is the knight tree, remember how to pick skills? you have 6 SP :3
2010-04-20 [Lepellier]: I think I remember. I want 3 points in Diehard, 1 point in Handle Medium armor, and 2 points in Defensive stance? I think that works out right. And then, Smite? Or is that bought differently? I can't remember.
2010-04-20 [Duredhel]: Smite is bought differently, but you can select it, so no worries. I'll add your skills.
2010-04-20 [Lepellier]: Alright, sounds good. I know that you can only have one of the special skills/level slot, and that they must follow the red lines to select the next, but I didn't remember if I needed SP for it or something.
2010-04-20 [Duredhel]: nah, you dont need SP for the Special Skills. The char is done! I'll just add a starting pack of equipment for him and yer set. Now go and poke the others into finishing!
2010-04-20 [Lepellier]: Alrighty then! Poking away!
2010-04-20 [Duredhel]: I'd play this character carefully though, Lep, i'm letting you do it because I trust you won't wreck the party or play it totally out of character. I mean.. what is an altruistic white element knight doing with a party of freelancers who do odd jobs with money as the incentive? (jobs that will often be dirty and illegal). I'm just trusting you to make a good spin on it and come up with a compelling reason this character wouldnt just leave and join the paladins or something.
2010-04-20 [Lepellier]: He has his reasons for not joining the paladins. He saw what the guards did and decided he'd rather be elsewhere. He feels more like a Robin Hood type character. His altruism is more leaning towards protecting the unprotected. Though, since his main goal in life is more along the lines of "Good" in DnD terms (And actually, CG, if you want to be precise), He'd fit best as a White element. He became a freelancer simply to make a difference in the world, no matter who he had to deal with. They come to a job that he doesn't necessarily like, well, he'll either try talking them out of killing the target and feel remorse that he had to do something like that, or he will avoid the killing part himself and be used simply as a human shield to try to rebuff the situation.
2010-04-20 [Duredhel]: Kay, good to know.
2010-04-20 [Lepellier]: Yup, not a problem.
2010-04-20 [Veltzeh]: So, I had this idea about how Chese tried to start a movement in some slummish area of Decima, failed and then somehow ended up with Virgil because they seem to have a similar sort of mindset. And now for details!
2010-04-20 [Lepellier]: I like the idea. Maybe Chese was also chased out of the city by the guards or something for starting this upheaveal(<-Ok, I can't think how to spell that word) and that's when Virgil stepped in and joined him, helping him get out of the city.
2010-04-20 [Veltzeh]: Ooh, that sounds good. I wonder how Koneko's char would fit into this. X)
2010-04-20 [Lepellier]: She's another Rysallean, right? Maybe she was with Chese starting the movement, or one of the rioters?
2010-04-20 [Lepellier]: Also, Dur, what's with the Dex and Mag stats in the Short Sword?
2010-04-20 [Duredhel]: I'll explain when all the characters are done.
2010-04-20 [Lepellier]: Ok, works for me. *shrugs*
2010-05-10 [Lepellier]: Well, charas are done...what's with the dex and mag?
2010-05-10 [Duredhel]: ohu, right, totally forgot to explain that XD. Dex is weapon speed, a character can attack a max of three times with a weapon as long as he doesn't move. Once if the character moves or has a Dex that is less than the weapon Dex. Twice if he doesn't move and has a dex equal or greater than the weapon Dex. Thrice if he doesn't move and has a dex that is twice as much or greater than the weapon Dex. (Dex 0, for example, means its a very fast weapon, stronger and bigger weapons usually have higher Dex, meaning its harder to get more than one attack in with them). Mag is the amount of enchantments a weapon can hold. Mag 2 means you can enchant it with two spells, Mag 1, one spell, ect.
2010-05-10 [Lepellier]: Awesome. So Virgil can attack twice with the shortsword then?
2010-05-10 [Duredhel]: Yep
2010-05-10 [Lepellier]: cool.
2010-05-10 [Duredhel]: Only at one target though.
2010-05-10 [Lepellier]: Kinda figured, but thanks.
2010-05-10 [Roma]: Ahh, I can't wait to see how Az'rim and Virgil get along
2010-05-10 [Lepellier]: Interesting to say the least. I'm waiting on Padma's post before I do anything right now.
2010-05-10 [Veltzeh]: Er, crap, I remembered that the weapon stat stuff worked like in old RoL.
2010-10-13 [Lepellier]: Did some spell checking in the description.
2010-10-16 [Roma]: Detect Lies (Cha or Int) - Figure out if someone is lying to you.
Bluff (Cha) - Tell another character something you know is false.
Diplomacy (Cha or Int) - Increase another character's disposition towards yours.
Intimidate (Cha or Str) - Scare another character.
Hide (Dex) - Hiding
Spot (Int) - Noticing something at a distance
Search (Int) - Finding something in particular up close.
Move Silently (Dex) - Moving without making noise.
Listen (Int) - Paying attention to particular noises around you
Run (Dex) - Beat someone in a short sprint
Climb (Str) - Climb up.
Swim (Str) - Swimming in a current or dangerous condition.
Jump (Dex) - Jump over something.
Scent (Int) - Catfolk only, sensing someone's smell.
Detect Disguises (Int) - Tell if someone is wearing a disguise
Disable Traps (Int) - Disable a trap.
Appraise (Int) - Figure out how much something is worth
Barter (Cha) - The art of trade, bonus is you've appraised the item.
Concentration (Con) - Keeping focused on the task at hand.
General knowledge (int) - knowing stuff about.. uh... stuff.
Ride (Dex) - Perform actions from a mount
Sense Magic (Mag) - Tell if something is magical or not.
Sleight of Hand (Dex) - Pickpocketing, stealing, etc
2011-05-23 [Lepellier]: So, Dur, I was wondering what happened to his shield? I'm pretty sure he had a small shield of some sort before the update?
2011-05-23 [Duredhel]: Whoops, my bad mate XD, sorry.
I gave you the shield but I named it a second sword.
All fixed now.
2011-05-23 [Lepellier]: Hah, gotcha. I was very confused and thought all I had was the sword. :P
2011-06-24 [Lepellier]: Lep derped there. I thought the LS was 2 speed, not 6...XD
2011-06-24 [Duredhel]: No prob, mate XD.
2011-07-02 [Lepellier]: Is it too late to spend my points? Like, can I put my point into con, and add to Diehard? Or does that require more points now? XD
2011-07-02 [Duredhel]: Nah, its cool, you can do both those things.
2011-07-02 [Lepellier]: Sweet, thanks Dur! Also, does he get extra hit points for the extra con as well?
2011-07-02 [Duredhel]: Nah, because remember that fractions in RoL are rounded up. So when he got +3.5 HP from his 7 con, he was actually getting +4.
2011-07-03 [Lepellier]: Gotcha. I was just wondering. I thought he had 27 before the last level for some reason, I must've just missed him gaining at level.
2011-12-07 [Duredhel]: Level up! You have 2 stat points and 2 skill points now :>
2011-12-07 [Lepellier]: Let's drop points into Con and 1 point in smithing, if possible?
2011-12-07 [Duredhel]: sure thing.
2011-12-07 [Duredhel]: You have one SP leftover, do you wanna use it or just save it for later?
2011-12-07 [Duredhel]: Yeah, you can :>, you've got all the prerequisites.
2011-12-07 [Lepellier]: Sounds like a plan then.
2011-12-07 [Duredhel]: Gotcha ;3
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